"Stellar Blade Reviews: It Leans More Towards Sekiro Than Bayonetta"

Stellar Blade Reviews: It Leans More Towards Sekiro Than Bayonetta

Content Overview :
  • Introduction to Stellar Blade, a PS5 exclusive game by Shift Up.
  • Early access reviews of Stellar Blade suggest promising gameplay.
  • Comparison of Stellar Blade with games like God of War Ragnarok and Dark Souls.
  • Digital Trends review: Stellar Blade rewards patience and strategy.
  • Game Informer review: Stellar Blade's combat is visually impressive.

Stellar Blade: A Glimpse into the Upcoming PS5 Game

The protagonist of Stellar Blade, Eve, is caught in an intense battle, her focus directed off-screen. This PS5 exclusive game, developed by Shift Up, has a free demo scheduled to go live on March 29.

Several gaming publications have had the privilege of early access to approximately two hours of gameplay, including the first level and its respective boss. The feedback from these early previews paints a promising picture for the game's release on April 26.

Stellar Blade: Not Just Another Action Game

It seems that our initial expectations for Stellar Blade might have been off the mark. Rather than being akin to action games like Bayonetta or Devil May Cry, which rely heavily on rhythmic offensive attack strings, Stellar Blade appears to align more closely with games like God of War Ragnarok, Nier: Automata, and FromSoftware titles such as Dark Souls and Sekiro: Shadows Die Twice.

There's a hint of PlatinumGames influence evident in the DNA of Shift Up's upcoming PS5 exclusive. However, the game appears to be a more deliberate and methodical affair that demands patience and strategic thinking from players. The excitement is palpable, especially given that all the preview feedback seems to point towards one conclusion: Stellar Blade could potentially inject fresh energy into the action game genre.

What the Reviews Say about Stellar Blade

Let's delve into what people are saying about Stellar Blade.

Digital Trends

Stellar Blade doesn't spoon-feed its players, but it does reward patience. The protagonist, Eve, can block, dodge, and parry attacks, but the window to perform the latter two actions is much narrower than in a game like Rise of the Ronin. The combat experience feels more akin to a Soulslike game rather than a typical action game. Interestingly, Stellar Blade has its own version of bonfires, which, like in Souls games, resurrect all defeated enemies when activated.

Game Informer

Stellar Blade's combat is visually impressive, with Eve executing pre-determined moves and tossing the Stellar Blade in the air, her long hair swirling around the action. However, these striking animations don't fully explain what players are doing moment-to-moment. Eve can learn various combos, but it's not the type of action game where players are memorizing a series of inputs and attempting to execute the right ones at the right moments.



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