Space Marine 2: Why Big Changes Are Being Reversed

Space Marine 2: Why Big Changes Are Being Reversed

Space Marine 2 has been making waves in the gaming community with its recent updates. Last week, the game's latest patch introduced some challenging changes that left many players frustrated. The update added a new mission and increased the game's difficulty, but not everyone was pleased. In response to the feedback, developer Saber Interactive has decided to roll back some of these controversial changes and is even planning to introduce public test servers. Let's dive into what these updates mean for you and how they impact your gaming experience.

Rolling Back Controversial Changes

On October 17, Saber Interactive released patch 4.0 for Space Marine 2. The update aimed to make the game more challenging by tweaking enemy spawn rates, armor, and ammo management. However, the changes made the game too difficult and frustrating for many players. The developer listened to the community's feedback and promised a new update to address these issues.

Patch 4.1: What’s New?

On October 23, Space Marine 2 director Dmitriy Grigorenko shared the patch notes for update 4.1. This update rolls back some of the changes from the previous patch and introduces adjustments to make the game more enjoyable. Here are some key highlights:

  • The increase in the number of deadlier Extremis enemies has been adjusted. This change initially made all difficulty tiers harder, but now it's been rolled back for all tiers except Ruthless.
  • The Tight Formation mechanic, which forced players to stick together, has been removed. This mechanic made it difficult to play certain classes and was not well-received.

Buffing the Iconic Bolt Rifles

One of the most anticipated changes in patch 4.1 is the buff to Bolt Rifles. These weapons are iconic in the Warhammer 40k universe but felt underpowered in Space Marine 2. Here's a breakdown of the weapon buffs:

  • Auto Bolt Rifle: Damage increased by 20%
  • Bolt Rifle: Damage increased by 10%
  • Heavy Bolt Rifle: Damage increased by 15%
  • Stalker Bolt Rifle: Damage increased by 10%
  • Marksman Bolt Carbine: Damage increased by 10%
  • Instigator Bolt Carbine: Damage increased by 10%
  • Bolt Sniper Rifle: Damage increased by 125%
  • Bolt Carbine: Damage increased by 15%
  • Occulus Bolt Carbine: Damage increased by 15%
  • Heavy Bolter: Damage increased by 5%

Looking Ahead

Grigorenko acknowledged the feedback from the community and emphasized that once a game is released, it belongs to the players. To prevent similar issues in the future, Saber Interactive plans to introduce public test servers in 2025. These servers will allow players to try out major balancing updates before they are fully released, ensuring a smoother gaming experience.

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