Rockstar Grievances Lead to Shutdown of Ex-GTA Developer's Blog
- Vice City artwork revealed by Rockstar.
- Former Rockstar developer Obbe Vermeij shares memories and insights.
- Dramatic reading of GTA 6 comments video released.
- Vermeij's journey at Rockstar and his role in GTA development.
- Rockstar's response to Vermeij's blog posts and his disappointment.
Vice City Artwork Revealed
Feast your eyes on some classic Vice City artwork, presenting us with a sunglasses-clad, moustachioed man. The image is credited to the renowned game developer, Rockstar.
Obbe Vermeij Shares Rockstar Memories
Obbe Vermeij, a former developer at Rockstar North, has been sharing some interesting tales from the past on his personal blog. Vermeij has been with the Grand Theft Auto (GTA) developer for many years and has unveiled some intriguing stories behind games like San Andreas and Vice City.
Grand Theft Auto 6 Comments: A Dramatic Reading
Experience a dramatic reading of Grand Theft Auto 6 comments below. Choose your preferred subtitles option and share the video to your social media platforms.
Obbe Vermeij's Rockstar Journey
Vermeij has been a significant part of Rockstar games since the early 2000s, serving as a technical director on games as far back as Grand Theft Auto III. He was part of the studio from 1995, contributing to various projects until his departure in 2009.
Sharing Game Development Insights
In recent weeks, Vermeij has been sharing insights about the development processes behind the games on his Blogger blog, without any apparent ill-intent.
GTA and GTA 2 Development Compromises
He included interesting insights into the original GTA and GTA 2, like how the PC versions of the games were compromised to run on the PS1. Vermeij vividly remembers when the textures for the PS version were cut down to 16 colours, causing quite a stir among the artists.
GTA III and Its Origins
Vermeij also shares about the first 3D GTA game, GTA III, and how it was originally prototyped on Dreamcast! He speaks fondly about the making of the game, the experienced team, and how they managed to keep crunch to a minimum.
Unseen Projects and Future Plans
Vermeij recounts how some artists at Rockstar wanted to create a zombie survival game after finishing Vice City. However, after a month of work, the team found the project too disheartening and decided to work on San Andreas instead.
Rockstar's Response to Blog Posts
After a few weeks of sharing these insightful anecdotes, Vermeij removed most of the posts from his site due to some discontent from Rockstar North. He explained that he didn't expect his discussions about 20-year-old games to cause any issues, but apparently, it did.
Vermeij's Disappointment with Rockstar's Silence
Currently working on several projects from Ottawa, Canada, Vermeij expressed his disappointment with Rockstar's refusal to speak publicly about their development processes, regardless of how long ago they occurred.
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