FF14's New Expansion Takes Unexpected Cues from Elden Ring

FF14's New Expansion Takes Unexpected Cues from Elden Ring

🟣 Content Overview :
  • Final Fantasy XIV's next expansion, Dawntrail, releases this summer.
  • Dawntrail draws inspiration from Elden Ring's world design.
  • Director Naoki Yoshida reveals 98% of FF14's team plays Elden Ring.
  • Yoshi-P assures players Dawntrail won't have Elden Ring-like difficulty.
  • Dawntrail Early Access starts June 28 for pre-orders.

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News

ELDEN RING INSPIRED FINAL FANTASY 14'S NEXT EXPANSION BUT NOT HOW YOU EXPECT

DAWNTRAIL IS TAKING SOME SURPRISING CUES FROM FROMSOFTWARE'S OPEN-WORLD ACTION RPG

Square Enix

By Willa Rowe

Published Thursday 10:35 AM

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The Warrior of Light drinks water in a tropical forest.

Image: Square Enix

Square Enix's hit MMORPG Final Fantasy XIV is known for taking inspiration from the franchise's long history.

Past expansions have pulled heavily on specific games, such as the 2019 expansion Shadowbringers, offering a reinterpretation of Final Fantasy III.

But with Dawntrail, the next expansion releasing this summer, developers at Creative Business Unit 3 looked outside Square Enix for some unexpected inspiration.

They found it in FromSoftware's open-world action RPG Elden Ring.

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As revealed in an interview with PC Gamer, director Naoki Yoshida, often referred to as Yoshi-P by the FF14 community, said, "I think in the development team for Final Fantasy 14, possibly 98% are playing Elden Ring."

He admits that members involved with designing the upcoming expansion's battles were especially enamored with the Soulslike, joking that in those developers' minds, his perfect balance for the MMO's encounters would make them near-impossible for most players.

Though if that makes you worried for Dawntrail, Yoshi-P is quick to put minds at rest, saying players have nothing to worry about when it comes to difficulty.

The developer previously advocated for tougher challenges earlier this year, but made a point to say it would be a more long-term project over the next decade.

For now, FF14 players will continue on with the current balance, which many believe can be overly simplistic.

But if Dawntrail isn't implementing Elden Ring-like difficulty, what is the MMO taking from the FromSoft title?

Yoshi-P says that players will likely notice the inspirations in the game's world design.

The scenery and atmosphere of Dawntrail's many locations will convey the overarching themes and vibes of characters and places without a lot of text or exposition.

Elden Ring does that really well, Yoshi-P notes.

And I think there must be people in the team who are really inspired by that as well.

Final Fantasy XIV Dawntrail will launch on July 2 and head to Early Access for those who pre-order the game on June 28.

When announcing the release date at PAX East, Yoshi-P joked that the Early Access date was chosen to give fans one week to enjoy Elden Ring's Shadow of the Erdtree DLC, which releases on June 21, before diving into Dawntrail.

Though now I'm beginning to think some FF14 developers might try to take advantage of that week as well.

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